-- card: 15518 from stack: in -- bmap block id: 19069 -- flags: 4000 -- background id: 2605 -- name: Evolution ----- HyperTalk script ----- on mouseUp cleanUp pass mouseUp end mouseUp on showText global lastClick cleanScreen lock screen put script of target into temp put line 4 of temp into cd fld id 44 put line 5 to (number of lines of temp) of temp into cd fld "read1" show cd fld "read1" show cd btn hider put number of target into lastClick unlock screen end showText on sayText global lastClick cleanScreen if MacintalkInstalled() then set cursor to 4 put script of target into temps send mouseUp to cd btn (line 4 of temps) unlock screen sayPhonetic cd fld (line 5 of temps) cleanUp else unlock screen cleanUp put number of target into lastClick answer "MacinTalk must be in your System folder to have the text " &"read to you. " &return &"Please click on the “•”'s, not the buttons." end if end sayText on cleanUp if visible of cd fld id 4 or visible of cd fld id 44 or visible of cd btn id 39 then lock screen put empty into cd fld id 44 hide cd fld "Read1" hide cd btn "hider" put empty into cd fld "Read1" unlock screen end if end cleanUp on openCard show cd fld id 44 pass openCard end openCard on closeCard cleanUp pass closeCard end closeCard -- part 4 (field) -- low flags: 81 -- high flags: 2001 -- rect: left=124 top=139 right=274 bottom=488 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: read1 ----- HyperTalk script ----- on mouseUp cleanScreen cleanUp end mouseUp -- part 7 (field) -- low flags: 81 -- high flags: 0001 -- rect: left=193 top=91 right=230 bottom=391 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: speak1 -- part 8 (field) -- low flags: 81 -- high flags: 0001 -- rect: left=92 top=0 right=136 bottom=331 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 8192 -- line height: 12 -- part name: speak3 -- part 9 (field) -- low flags: 81 -- high flags: 0001 -- rect: left=150 top=0 right=128 bottom=367 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 8192 -- line height: 12 -- part name: speak5 -- part 11 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=102 top=139 right=163 bottom=127 -- title width / last selected line: 0 -- icon id / first selected line: 1015 / 1015 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp sayText end mouseUp 6 speak1 -- part 21 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=102 top=166 right=190 bottom=127 -- title width / last selected line: 0 -- icon id / first selected line: 1015 / 1015 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp sayText end mouseUp 7 speak2 -- part 12 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=102 top=193 right=217 bottom=127 -- title width / last selected line: 0 -- icon id / first selected line: 1015 / 1015 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp sayText end mouseUp 8 speak3 -- part 24 (field) -- low flags: 81 -- high flags: 0001 -- rect: left=234 top=0 right=134 bottom=512 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: speak2 -- part 25 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=102 top=220 right=244 bottom=127 -- title width / last selected line: 0 -- icon id / first selected line: 1015 / 1015 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp sayText end mouseUp 9 speak4 -- part 13 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=102 top=247 right=271 bottom=127 -- title width / last selected line: 0 -- icon id / first selected line: 1015 / 1015 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp sayText end mouseUp 10 speak5 -- part 29 (field) -- low flags: 81 -- high flags: 0001 -- rect: left=328 top=2 right=136 bottom=512 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 12 -- part name: speak4 -- part 31 (field) -- low flags: 81 -- high flags: 0004 -- rect: left=223 top=21 right=50 bottom=504 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 9 -- style flags: 0 -- line height: 11 -- part name: note1 -- part 32 (button) -- low flags: 00 -- high flags: 8000 -- rect: left=82 top=143 right=159 bottom=98 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp showText end mouseUp   what do men live for?" Don't you know what you are? Don't you know what will live on, providing you fullfill your sexual duties, long after you have rotted away? Maybe you should write this down. You live to move DNA from one generation to the next. You are a mobile home for genes. Call yourself a Winnabego - if that makes you feel any better. -- part 33 (button) -- low flags: 00 -- high flags: 8000 -- rect: left=82 top=170 right=186 bottom=98 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp showText end mouseUp   are you serious?" Allow me to read a statement from your DNA, “We made machines that survive in water- you call them fish, and in trees- you call them monkeys, and we made machines that will survive, eventually, on other planets- you call them human. But we don't design and we do not even know we exist. We do not build life forms to survive, life forms are just what happens when we survive.” -- part 34 (button) -- low flags: 00 -- high flags: 8000 -- rect: left=82 top=197 right=213 bottom=98 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp showText end mouseUp   why do we have noses instead of snouts?" Oh, that is the kind of question I like! Could you watch a 3-D movie if you had a humungous snout sticking out between your little eyes? No. The view of your eyes wouldn't overlap enough for 3-D vision. The rest is obvious. If apes had big snouts they couldn't see the distances when swinging from branch to branch. They were no good at chasing women, and so didn't reproduce. -- part 35 (button) -- low flags: 00 -- high flags: 8000 -- rect: left=82 top=224 right=240 bottom=98 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp showText end mouseUp if survival is all, why is there so much self-sacrifice?" There is always the possibility of a mutant, degenerate "do-gooder". We make mistakes. And sometimes we sacrifice older "mobile homes" for younger ones, but, the golden rule is, scratch an altruist, and you get a bleeding hypocrite. -- part 36 (button) -- low flags: 00 -- high flags: 8000 -- rect: left=82 top=251 right=267 bottom=98 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: ----- HyperTalk script ----- on mouseUp showText end mouseUp   why is the world beautiful?" Get serious, Human. The world is not beautiful. Beauty, like all your values, is just a useful adaptation. You enjoy soft rounded curves like those on a baby, don't you? Of course, that is because mother's who found the curved shapes attractive took better care of their infants. And those infants survived and inherited that affinity. -- part 37 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=439 top=42 right=81 bottom=469 -- title width / last selected line: 0 -- icon id / first selected line: 16692 / 16692 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp popUp "note1" end mouseUp -- part 38 (button) -- low flags: 00 -- high flags: 2000 -- rect: left=2 top=29 right=64 bottom=40 -- title width / last selected line: 0 -- icon id / first selected line: 9301 / 9301 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: New Button ----- HyperTalk script ----- on mouseUp wright end mouseUp cd id 23800 -- part 39 (button) -- low flags: 80 -- high flags: 0000 -- rect: left=79 top=138 right=275 bottom=130 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 1 -- font id: 0 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: hider ----- HyperTalk script ----- on mouseUp global lastClick cleanScreen lock screen cleanUp repeat with i = 1 to 10 if clickLoc() is within rect of cd btn i and i is not lastClick then send mouseUp to cd btn i exit to hyperCard end if end repeat end mouseUp -- part 44 (field) -- low flags: 01 -- high flags: 0000 -- rect: left=135 top=122 right=140 bottom=488 -- title width / last selected line: 0 -- icon id / first selected line: 0 / 0 -- text alignment: 0 -- font id: 3 -- text size: 12 -- style flags: 0 -- line height: 16 -- part name: DoNotPop -- part contents for card part 7 ----- text ----- DOW4NT YUW NOW1 WHAHT YUW AA3R. DOW4NT YUW NOW1 WHAHT WIH1L LIH5V AAN, PROHVAY4DIHNX YUW FUHLFIH1L YOHR SEH4KSHYUWUL DUW8TIYZ, LAO1NX AEFTER YUW /HAEV RAA2TIXD AXWEY5. MEY2B YUW SHUH1D RAY7T DHIH1S DAW7N. YUW3 LIH5V TUW MUW5V DIY EH1N EY5 FRAHM WAH5N JEH1NER1EY5SHUN TUX DHAX NEH1KST. YUW AA7R AH (MOW7 BAH3L /HOW5M) FOHR JIY7NZ. KAO4L YOHRSEH1LF AH WIH1NAEBEY9GOW1- IHF DHAET MEY4KS YUW FIY4L EH4NIY BEH1TER. # -- part contents for card part 8 ----- text ----- OW9, DHAET IHZ DHAX KAY5ND AHV KWEH1SCHUN AY4 LAY7K. KUH5D YUW WAA1TCH AH (THRIY4 DIY MUW4VIY) IHF YUW /HAED AH (/HYUW1MAH9NXGAXS) SNAW5T STIH6KIHNX AWT BEH1TWIY4N YOHR (LIH4TUL AY4Z). NOW1. DHAX VYUW5 AHV YOHR AY4Z WUH3DNT OW5VERLAEP EH1NAH5F FOHR THRIY4 DIY4 VIHZHUN. DHAX REH1ST IHZ AA1BVIH1AXS. IHF EY2PS /HAED (BIH1G SNAW5TS) DHEY1 KUH3DNT SIY2 DHAX DIH4STAENSIHZ WEH1N SWIH1NXGIHNX FRAHM BRAE2NCH TUX BRAE8NCH. DHEY1 WER NOW1 GUH5D AET CHEY2ZIHNX WIH9MEHN, AEND SOW DIH1DNT REH1PROW5DUW4S . # -- part contents for card part 9 ----- text ----- GEH5T SIY4RIYAX2S. /HYUW1MAHN . DHAX WERLD IHZ NAA1T BIY9YUW9TIH1FUHL. BIY5YUW1TIY, LAY5K AOL YOHR VAEL YUWS, IHZ JAH5ST AH YUW5ZFUHL AEDAEEH1P TEY5SHUN. YUW EH1NJOY4 (SAO1FT RAW1NDIHD KER1VZ) LAY5K DHOH1Z AAN AH BEY5BIY, DOW4NT YUW. AO4FKOH1RS, DHAET IHZ BIHKAH1Z MAH5DHERZ /HUW FAW5ND DHAX (KER1VD SHEY2PS) AH3TRAE2KTIH13V TUH5K BEH1TER KEH4R AHV DHEH2R IH4NFAENTS. AEND DHOH1Z IH4NFAENTS SER1VAY4VD AEND IH4N/HEH4RIHTIXD DHAET AEFIHNIHTIY. # -- part contents for card part 24 ----- text ----- AOLAW1 MIY TUX RIY4D AH STEY2T MEH1NT FRAHM YOHR DIY EH1N EY5. KWOW5T. WIY4 MEY2D MAHSHIY5NZ DHAET SER1VAY2V IHN WAA3TER. YUW3 KAOL DHEH5M FIH1SH, AEND IHN TRIY4Z. YUW3 KAOL DHEH5M MAH3NXKIY1Z, AEND WIY4 MEY2D MAHSHIY5NZ DHAET WIH1L SER1VAY2V, IYVEHNCHUWULIY, AAN AH5DHER PLAENEH1TS. YUW4 KAOL DHEH5M /HYUW1MAEN. BAHT WIY DOW4NT DIH1ZAY4N, AEND WIY DUW NAA3T IYVEHN NOW1 WIY EH4KSIH1ST. WIY4 DUW NAA1T BIH4LD LAY5F FOHRMZ TUX SER2VAY3V. LAY3F FOHRMZ AAR JAH5ST WHAHT /HAEPEHNZ, WEH5N WIY3 SER2VAY3V. EH1ND AHV KWOW5T # -- part contents for card part 29 ----- text ----- DHEH1R IHZ AOLWEY5Z DHAX PAA1SIHBIHLIHTIY AHV AH MYUW1TAHNT, (DIH1JEH1NER1EY2T DUWGUH5DER). WIY MEY4K MIH1STEY2KS. AEND SAHMTAY1MZ WIY SAEKRIHFAYS OH2LDER (MOW7 BAH3L /HOW5MZ) FOHR YAH2NXER WAH5NZ, BAHT, DHAX GOH5LDAHN RUW1L IHZ , SKRAE5TCH AEN AOLTRUW2IH1ST, AEND YUW GEH5T AH BLIY4DIHNX /HIH9PAA1KRIH4T. # -- part contents for card part 31 ----- text ----- Answers are based on the writings of sociobiologists. Sociobiologists use evolution to explain human behavior.